I recently packaged my project to work on my brother’s laptop that uses an Intel HD Graphics 4400 and after using Pfontain’s OpenGL Intel integrated Graphics fix (https://github.com/EpicGames/UnrealEngine/pull/1697) I received this interesting result:
I was able to control the game (even as far as pressing my widget button to shut it down) but the entire screen had this weird pattern.
Any help as to how to fix this issue would be greatly appreciated.
,
Lolon