On the Level Editor Toolbar it has a launch feature. How do I connect it to Xcode or an IOS device?
I can’t find any info on the launch tool itself in great detail explaining if that’s what I should be doing. I made it make a mac version of the game but not an IOS.
Are there any steps before this or after this?
https://docs.unrealengine.com/latest/INT/Platforms/iOS/GettingStarted/index.html
- I go to file, package, IOS In UE4
- It makes a .IPA file on my mac.
- I put it where the official doc says it goes.
- On the Xcode simulator it shows two cubes floating around on the IOS device.
I’ve tried other ways but it always shows up as a blank white page or the two cubes.
Anyone know how to steer me in the right direction?
Thanks in advance!