As the title said, I have done everything according to tutorials but the camera doesn’t move down during crouch. The crouch function works ( I noticed it because when I press Ctrl , the player moves slower )
Here is my blueprints :
Why you just don’t set the capsule height manually for two states? Drag the capsule component on the graph, then drag the wire from it and set capsule half height
I’ve just checked. Crouching is now working fine (I remember that in older versions it wasn’t working). Just remember to set Can Crouch and Crouched Half Height
Attach the camera to the CapsuleComponent instead of the Mesh, if that doesn`t work just set the camera relative location each time it changes, you can also use a timeline and reverse it to go back to normal.