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Using Saved Screenshot InGame

I have created a simple saving system to save my games data. I have also created a system that take a screenshot when you save, using the Shot command.

I was wondering how I could access the image in blueprint and put it on the GUI when the game is loaded. alt text

Product Version: UE 4.14
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asked Jan 03 '17 at 02:41 AM in Blueprint Scripting

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Sam Carey
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avatar image JohnADaniels Jan 26 '18 at 05:52 AM

I am trying to do the exact same thing, Seems like it would be a very basic and simple thing to do.

Did you ever get this figured out and if so how did you do it?

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Hello Sam,

You may find this helpful; I asked a similar question a while ago.

https://answers.unrealengine.com/questions/593872/use-screenshot-as-material-during-runtime.html

Hope this helps.

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answered Feb 26 '18 at 06:08 AM

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CollisionCreations
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