Editor crashes on attemp to load Blueprint asset, wich reference another BP with this one as a Child Actor Component.
To reproduce:
- Create Blueprint (lets call it BPWithChild)
- Create another BP (lets call it ChildBP)
- Inside BPWithChild add Child Actor Component and set its class to ChildBP
- Inside ChildBP add a variable with type of BPWithChild.
- Restart editor and try to open those actors. You should get a crash.