Mobile version over bright

Hello,

I’m trying to create a simple architectural scene. I have built the scene, and it looks good both in the viewport and play mode, but when I package the Android version it’s overbright. It’s also like this in the mobile preview in UE, so I don’t think it’s the hardware.

I have tried disabling all effects, and ticked, and unticked mobile HDR, which does affect the problem.

If anyone has any suggestions they would be really appreciated!

Thanks,