Steamworks with UE4, Multiplayer
After a while i found out i need to use the steamworks SDK for my online multiplayer game to work. I've tried multiple tutorials: https://wiki.unrealengine.com/Steam,_Using_the_Steam_SDK_During_Development#Retail_Builds_Skip_to_This_Step https://docs.unrealengine.com/latest/INT/Programming/Online/Steam/index.html https://www.youtube.com/watch?v=ATdkoeSJ2WA
But none of them work. In the last one (the youtube tutorial) i get an error trying to open my project saying: "The following modules are missing or built with a different engine version: UE4Editor-LearnBP.dll Would you like to rebuild them now?"
But when i click yes i get another error: "LearnBP could not be compile. Try rebuilding from source manually"
Thus my first question: "How should i do this?"
I also used the Steam Setup Utility for UE4 These are my paths:
The first error occurs is when i click setup."Could not find a part of the path "F:\Programs...\4.13\Engine\Source\Programs\AutomationTool\Win\Winplatform.Automation.cs"" Everything is fine until i try to open the project and i get the same error (Missing/different version of UE4Editor-LearnBP.dll).
I don't know what to do anymore. All help is appreciated.
Thanks in advance
A good starting point for setting up Steam integration is the wiki that I have linked below:
Take a look at that and let me know if it helps. I'd recommend trying it in a clean project first since you've already made some changes to your current project, and then if you can get that working go ahead and implement it in your main project.
Let me know if you have any further questions.
Have a great day
answered Jan 04 '17 at 03:27 PM
Sean L ♦♦ STAFF
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