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Increase Grass Rendering Distance

Hello! I need to increase the rendering distance of the grass painted on the landscape, as I keep getting some circles without grass and low quality grass (for optimization). I don't need optimizations, as this will not be released as a game, I'm just trying to get some hight quality screenshots.

I have followed the Grass Tool Quick Start tutorial and I'm using the same grass specified there. I just need more quality for everything, as my purpose is just some screenshots.

Screenshot from editor showing the "three circles" just as example:

grass

Tried the answers posted in other questions, but none solved my issue (or I didn't understand how I should do it).

Product Version: UE 4.13
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asked Jan 04 '17 at 12:25 AM in Rendering

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Grigod_
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Hi TheScythe,

In order to extend the maximum cull distance for foliage you need to open the console (press ` key). Then enter foliage.MinimumScreenSize 5e-07 you can enter a different value if you need more distance but that should do the trick.

Let me know if that helps!

Ed

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answered Jan 04 '17 at 09:49 PM

avatar image Grigod_ Jan 04 '17 at 09:57 PM

I managed to open the console (only while simulating) but couldn't type anything. Do I need to do something else?

avatar image Ed Burgess ♦♦ STAFF Jan 05 '17 at 08:22 PM

You should be able to open the console while editing, just make sure you have the viewport window selected and press the hotkey for the console you will see a small bar appear in the bottom of your editor not the window so that can be a little confusing. If you enter the command I gave in my answer it should fix the issue. You can also in the level BP execute console commands using the "execute console commands" node.

avatar image Grigod_ Jan 05 '17 at 09:48 PM

I put it in the level BP as the "Execute Console Commands" node, but still didn't solve my problem. Grass is still empty ahead of the character/camera. Just remembering I didn't use the foliage tool, I've painted the landscape using the linked tutorial.

avatar image Ed Burgess ♦♦ STAFF Jan 06 '17 at 08:44 PM

That is very odd here is a video of me verifying that the console command works. It doesn't matter if you are using the landscape grass type workflow as you can see in my video I extend the grass rendering distance.

In the video I press the tilde key to open the console rather than use the node but they both work.

ExampleVideo

example.zip (2.5 MB)
avatar image Grigod_ Jan 06 '17 at 10:55 PM

Well, it didn't work in the console or ingame for me, but it worked when I took a High Res Screenshot with a multiplier of 5. And only when using the Foliage tool, not terrain paint. Not a problem, though, as that is what I need. Thank you!

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