Automatic/Continuous Background Scrolling in a 2D space shooter

I am making a 2d vertical scrolling space shooter and need some guidance. How would I be able to achieve a smooth vertical scroll of a level/map.
I have created a Blank project, no starter content. I have also added a static camera and sample spaceship sprite.

I can’t really progress forward without knowing being able to set up the vertical scrolling. Please help.
As an example, heres a sample NES space shooter vertical scrolling game.

Hello akashvercetti,

I would suggest using a material and applying a panner to it. I have provided a link to documentation that could get you started. I hope that this information helps.

Link: Animating UV Coordinates in Unreal Engine | Unreal Engine 5.1 Documentation

Make it a great day