Bug: Problem when dragging left mouse button in orthographic viewports in OS X
When I drag the left mouse button down in orthographic viewports (to select a mesh for example) it leads to incorrect mouse positions.
The mouse cursor goes too far. It seems that the mouse moves by itself, twice as fast as required.
It's hard to explain but maybe you noticed it, or you will understand by trying.
asked Jan 05 '17 at 04:37 PM in Bug Reports
Hi Arthur Masson,
Thank you for bringing this bug to our attention and providing all requested information. I was ultimately able to reproduce the issue and have logged it as UE-40447 which you can track on the following link: Unreal Engine Issues. Please be aware that since the issue must be reviewed and prioritized by our development staff, it may be a while before it can be addressed.
answered Jan 11 '17 at 04:13 PM
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