How to add custom parkour scripts to player?

I was wondering how to add some parkour scripts to my game, and I was having troubles actually implementing them into Unreal 4. I did as the tutorial for making a Visual studio project and coded the scripts saved them in scripts section I made. Sadly the Tutorial didn’t tell me how to recompile the VS project and add a custom script to the game. So I have no idea how to add a custom parkour system to the game using C++.

For example the code from this page

Code example 1

or from here

Example number 2

This forum is for UE4. Those tutorials are for UDK / UE3.

UE4 does not have a scripts section and does not use UnrealScript. You can either make the behavior in C++ or Blueprints. If your just starting you you should use Blueprints which are easy to work with. You could use those tutorials you found for UE3 and translate that into Blueprints.

Here’s a tutorial on Character movement in Blueprints: - YouTube
It’s not parkour, but you need to understand how basic movement works first and get setup so you can add the parkour features.