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How do I use a mixamo animation for the UE4 SK_Mannequin?

So basically I want to get some animations from Mixamo.com and put them onto my Mannequin, this has been a problem because when I import the Mannequin into mixamo and preview it in an animation it looks fine but as soon an I import it and watch the animation in the UE4 engine the animation isn't playing correctly at all, I want to do the opposite of this documentation example: https://docs.unrealengine.com/latest/INT/Engine/Animation/RetargetingDifferentSkeletons/

so basically use the swat players animations for the mannequin. Any help will be thankful.

Product Version: UE 4.13
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asked Jan 05 '17 at 07:38 PM in Using UE4

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Watch this tutorial series (there are more parts just before, and just after). It explains how to re-target and share animations across different skeletons (including those from Mixamo characters on the default Mannequin).

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answered Jan 06 '17 at 01:53 PM

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Nick Jackson
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avatar image hazhunt Jan 06 '17 at 01:56 PM

Thanks man

avatar image Elou44 Jun 21 '18 at 12:35 AM

Thanks a bunch !

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