How do I use a mixamo animation for the UE4 SK_Mannequin?
So basically I want to get some animations from Mixamo.com and put them onto my Mannequin, this has been a problem because when I import the Mannequin into mixamo and preview it in an animation it looks fine but as soon an I import it and watch the animation in the UE4 engine the animation isn't playing correctly at all, I want to do the opposite of this documentation example: https://docs.unrealengine.com/latest/INT/Engine/Animation/RetargetingDifferentSkeletons/
so basically use the swat players animations for the mannequin. Any help will be thankful.
asked Jan 05 '17 at 07:38 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here