Hello,
I am currently using a cook on the fly server, but between 2 server start, it crashes once before working at the line :
static ConstructorHelpers::FObjectFinder<UDataTable> DataTable("MyDataTable");
checkf(DataTable.Succeeded(), TEXT("Cannot load the datatable"));
MyDataTable = DataTable.Object;
It seems that the FObjectFinder does not wait the server to send its data before continuing and then, crash when we try to use it.
Am I missing something ? Should I use another function to load my asset ?
Thanks !