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Can I write my own shaders now that UE4 supports forward shading?

I want to create a cel shader. I thought I would be able to as long as I used forward shading, but I don't know how to do this or even if it's possible.

Product Version: UE 4.14
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asked Jan 05 '17 at 10:27 PM in Rendering

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avatar image II_ADN_II Jun 01 '17 at 10:02 PM

Bump, want to know if its possible to use the light direction in the material editor with the forward rendering or if it could be a posibility in the near future.

Meanwhile: https://forums.unrealengine.com/showthread.php?70150-Toon-shading-model

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