UE4 stuck in VR Mode after removing HMD in editor
When I take off the HMD, my monitor is displaying stereoscopic images but I can't get rid of it to return to regular editor. It's supposed to be automatic switching, but I don't know if there's a control to force it.
If I put the headset back on, VR editing in oculus continues just fine. It just doesn't want to stop VR mode I guess.
Also, when it does work, before resuming regular editor, an open blueprint will briefly hang with just executable wires shown, not nodes.
Once VR mode gets stuck, there's not much I can do except Ctrl S and force quit and resume.
left alt + `
answered Jun 05 '17 at 01:02 PM
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