win64 package ship mode, stereo on VR mode crash

I don’t know what happened.
Step:

  1. Create a first person project in UE4.14
  2. Open level blueprint, choose key press event “r”(or other you like).
  3. Connect Execute Console command function to press event. Input “Stereo On” in command text;
  4. build project.

If you build in develop mode, every thing work fine. But if you build it in ship mode, you can run it, but if you push “R” to enter VR mode, it will crash. we use oculus

Please check about it. Thanks.

Hello touchherman,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the link provided for future updates. Thank you for your time and information.

Link: Unreal Engine Issues and Bug Tracker (UE-40297)

Make it a great day