Hello,
Don’t know whether it is a bug or supposed to happen, but I’m using version 14.1 and I have a blueprint actor as a child blueprint in another blueprint.
The child blueprint has a boolean that controls the spawning of a static mesh (true by default i.e. spawn the mesh).
The boolean is off as child actor. Inside the editor, it works but when I package the project and run it on mobile the static mesh spawns.
Does anyone else gets this?
Thankyou.