Makehuman retargeting, PLEASE HELP!

Hi, i tried to make a retarget with a makehuman model, export from blender, but every time i set the options for this, i have this issue, the scale of the object Is ridiculously huge, and deformed …i dont know what can i do now, i tried to reinstall unreal, try to set of different forms the export of the model from makehuman, and from blender…but always i have the same result…please help me :frowning:

by the way, sorry for my english, greetings

It looks like it is using the “Root” bone as a normal one and “crushing” the figure by bending it.

Try exporting the mannequin as FBX and loading that into blender, then saving it out using the same export settings (different name) to see if you get the same results.

thanks, ill try it :slight_smile: