Perforce interfering with network?

I’m working on a project using steam subsystem to create sessions on listen server and join them from client (2 devices with 2 separate steam accounts). I tried using perforce to make my life easier but doing so broke the multiplayer. After I set up perforce the client fails to find session created by host (though it worked fine before perforce). I uninstalled perforce on both devices but the problem is still here. Btw the project itself is untouched as I copied it to test with perforce and didn’t mess with original project.

Update: Find sessions node fires success with result array being null.

The solution was to increase Max results on Find sessions node (i did 1000). It’s still odd that before perforce it worked on 5.