(Solved) FPS issues in editor - Switches between 10 and 60 depending on highlighted window
Hi, I have a high end laptop (gtx 1070 8gb, 32gb ram) and working with the editor spread in two monitors. One with the main viewport and the other with particles and materials.
I have a blank scene with only a simple particle on it - while I have the main window selected, the performance is very sluggish, around 6-11 fps. By just clicking on the particle editor on the second monitor, without doing anything else, I get smooth 60fps on all of the rendered windows.
Does anyone have any idea why? Thanks!
Solved! It was just G-Sync being enabled on windowed mode.
answered Jan 08 '17 at 10:36 PM
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