K2Node_SwitchEnum doesn't use EnumRedirects?

We encountered this while renaming some C++ enums used in blueprint. It looks like K2Node_SwitchEnum doesn’t handle enum name changes that have redirects specified by EnumRedirects in the engine.ini.

Hi Brent,

I could reproduce the problem. The ticket for the issue is UE-39199.

Cheers,
M