Using Other DOF Methods in Sequencer

Is it possible to use Gaussian or Bokeh DOF in Sequencer? Currently, it appears to always use Circle DOF, even if the post process setting for the camera or level says otherwise.

Not currently, it’s hard coded to use Circle DOF as you’ve found. I’ll take a look at what it would take to enable the other methods and get back to you soon.

Hello, anything new regarding this issue in 4.15 or in an upcoming changelist ??
thank you

Sorry for the delay. Yes, this has been fixed and will be available in 4.16. Here’s the public jira link:

Let me know if there’s anything more I can help with.