Google VR plugins are outdated
In Unreal 4.14, the built in Google VR plugins are at 1.01 while the ones in the google vr branch are at 1.1.
The updates include very many features, and the only one that can be updated is the controller, the rest when compiled with slight modifications crash the editor on startup.
I have written up a feature request to include the updated SDKs for google VR and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the link provided for future updates.
Make it a great day
answered Jan 24 '17 at 06:32 PM
Rudy Q ♦♦ STAFF
Never mind, problem solved. After debugging with vs, it kept saying that oculus was crashing, not the plugin. I copied it over to a project that had all plugins disabled and it works now.
It would still be great if Unreal had the newer versions built in :)
EDIT: I take that back. The plugin compiled fine but when building the game, it says:
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