Resizing array of classes and then saving gives warning
I currently have a struct that takes a class. I then save this class without anything in it (NULL) and any time I later try to get the save object it shows the warning:
From testing I find this gives the warning whenever an empty class has been saved. For my inventory I need to be able to resize an array and fill with empty classes and keep that structure when I save. Is there any way I can fix this?
Edit: Here are the steps needed to reproduce on a fresh project
It looks like resizing the array causes this warning. How can I and others get around it?
My current engine version is 4.14.3. It also occurred in the first 2 releases of 4.14.
This warning didn't occur in UE 4.12.5 or 4.13.
So I ended up posting the question to Reddit with different phrasing and someone helped me fix it. This is a month after I first had the problem and I've just tried to ignore it since then. I had hopes 4.15 would change things but it didn't.
The gilded comment in this thread helped me solve the issue.
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