x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Getting Game Controller Reference from Anywhere

I am starting to build the game logic for the project im working on. I created a new blueprint called GameController to handle the logic/score/timer. There are a ton of different blueprints that need to update the GameControllers variables (score and timer) when their events fire.

How can I have a global reference to my GameController that all different blueprints can access, without having to set up a reference to it in every blueprint that needs access to those global variables?

I am somewhat new to unreal, so if I am going about this all wrong, feel free to tell me the optimal way to accomplish this!

Thanks in advance! Ben

Product Version: UE 4.14
Tags:
more ▼

asked Jan 10 '17 at 06:27 PM in Using UE4

avatar image

PeachPie
1

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question