What are the places one could disabled refraction?

Howdy all
I seem to have disabled refraction on accident in my project at some point. Trouble is now I cant seem to find where I did that.

I was just wondering if anyone knows where the various places I could have disable refraction are?

Side note, even when I create a new map refraction still does not work. I’m using the “M_StatueGlass” material that comes with the StartContent.
Any help is greatly appreciated :slight_smile:
Especially since I know it was my own lunk headed fault

Did you perhaps change the material domain to something that is not translucent? Could you post a screenshot of your material settings? Have you tried migrating the material to a fresh project and see if it works there?

Just tried migrating the material to a different project and it appears to work dandy in another project. Here are the pictures
Not Working Material

Working Material in new project

Does this mean I need to migrate my whole current game? Hopefully there is just a setting somewhere I am missing.

It doesn’t look like you have a skysphere in the “not working map”. Try add one? Refraction is an effect caused by light, so light affects the material

Thank you so much for the suggestion.
But alas I tried it as well as adding a bunch of lights and refraction is still not working.
If anything else comes to mind do let me know.
Thank you so much for responding all the same :slight_smile:

Did you change to the forward renderer by any chance? It looks like a VR project so would make sense if you did

Happy to help :slight_smile:

Ahhh haaaa! Foward Renderer! Thank you so very much. I did not realize that Foward Rendering kills Refraction. That was it. Thank you again so very much for helping me find the problem :slight_smile: