AnimInstance TryGetPawnOwner fails when PIE?
When the attached function (part of my AnimInstance) is ran with PIE from the AnimInstance's tab it will both fail and succeed.
If I run PIE from any other tab the PrintString is never reached. When I run PIE from my AnimInstance tab it prints the string but my animation still seems to gets updated.
This was very frustrating because I couldn't even debug the issue. I found the pattern just by chance.
This was marked as Won't Fix because the preview instance is still technically running when you have the AnimBP open. Considering the workaround is to close the AnimBP, it does not occur in game, and is not a blocker it was not deemed significant enough to fix.
answered Jan 16 '17 at 06:36 PM
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