Inverted keys at camera movement
I've made a top-down blueprint script for my camera and i can move the cam around with the mouse (without clicking) using the viewport size like this.
When i move my camera with the mouse (without clicking) the controls get messed up. When i hit right, its goes left etc.
I can litteraly move the character by only using w and mowing my mouse.
asked Jan 11 '17 at 03:17 PM in Blueprint Scripting
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