After the transition to 4.14 from 4.13, I have a lot of inconsistent engine crash when saving the BP or the scene. Then get off the default settings of my actors scene.
Attached is the last piece of the log contains an error:
Crash log:
‘/Game/Maps/TestMap_01.TestMap_01:PersistentLevel.TestMap_01’ with GeneratedClass ‘/Game/Maps/TestMap_01.TestMap_01_C’ with ClassGeneratedBy ‘/Game/Maps/TestMap_01.TestMap_01:PersistentLevel.TestMap_01’
[2017.01.11-16.48.25:317][399]LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/Maps/TestMap_01.TestMap_01:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Maps/TestMap_01.TestMap_01:PersistentLevel.TestMap_01’ with GeneratedClass ‘/Game/Maps/TestMap_01.TestMap_01_C’ with ClassGeneratedBy ‘/Game/Maps/TestMap_01.TestMap_01:PersistentLevel.TestMap_01’
[2017.01.11-16.48.28:771][481]LogEditorViewport: Clicking on Actor (LMB): MOB_Chest_Test_C (MO_Chest_Test2)
[2017.01.11-16.48.32:066][591]LogSkeletalMesh: InitArticulated: Bodies already created (/Engine/Transient.DebugSkelMeshComponent_9) - call TermArticulated first.
[2017.01.11-16.48.35:949][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Iob/Act/Locked/Chest/SKM_ChestSmall_01" FILE="…/…/…/…/Projects/O3/Content/Meshes/Iob/Act/Locked/Chest/SKM_ChestSmall_01.uasset" SILENT=true
[2017.01.11-16.48.35:981][881]LogSavePackage: Save=17.53ms
[2017.01.11-16.48.35:981][881]LogSavePackage: Moving ‘…/…/…/…/Projects/O3/Saved/SKM_ChestSmall_01E1CB3F844FD4A7818B873DB65DE33615.tmp’ to ‘…/…/…/…/Projects/O3/Content/Meshes/Iob/Act/Locked/Chest/SKM_ChestSmall_01.uasset’
[2017.01.11-16.48.35:983][881]LogSavePackage:Display: Finished SavePackage …/…/…/…/Projects/O3/Content/Meshes/Iob/Act/Locked/Chest/SKM_ChestSmall_01.uasset
[2017.01.11-16.48.42:955][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Entity/Instance/NPC/Human/NPC_Helper01" FILE="…/…/…/…/Projects/O3/Content/Entity/Instance/NPC/Human/NPC_Helper01.uasset" SILENT=true
[2017.01.11-16.48.43:013][370]LogSavePackage: Save=42.57ms
[2017.01.11-16.48.43:014][370]LogSavePackage: Moving ‘…/…/…/…/Projects/O3/Saved/NPC_Helper017B8C1D9B4FCB01385517D38D1230C2C8.tmp’ to ‘…/…/…/…/Projects/O3/Content/Entity/Instance/NPC/Human/NPC_Helper01.uasset’
[2017.01.11-16.48.43:016][370]LogSavePackage:Display: Finished SavePackage …/…/…/…/Projects/O3/Content/Entity/Instance/NPC/Human/NPC_Helper01.uasset
[2017.01.11-16.48.43:048][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Entity/Instance/NPC/Human/NPC_Hero" FILE="…/…/…/…/Projects/O3/Content/Entity/Instance/NPC/Human/NPC_Hero.uasset" SILENT=true
[2017.01.11-16.48.43:106][370]LogSavePackage: Save=41.85ms
[2017.01.11-16.48.43:106][370]LogSavePackage: Moving ‘…/…/…/…/Projects/O3/Saved/NPC_Hero763B26A84C56F2C18B5B048918BC8003.tmp’ to ‘…/…/…/…/Projects/O3/Content/Entity/Instance/NPC/Human/NPC_Hero.uasset’
[2017.01.11-16.48.43:108][370]LogSavePackage:Display: Finished SavePackage …/…/…/…/Projects/O3/Content/Entity/Instance/NPC/Human/NPC_Hero.uasset
[2017.01.11-16.48.43:142][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Entity/Prototype/pt_NPC_Human" FILE="…/…/…/…/Projects/O3/Content/Entity/Prototype/pt_NPC_Human.uasset" SILENT=true
[2017.01.11-16.48.43:309][370]LogSavePackage: Save=148.93ms
[2017.01.11-16.48.43:309][370]LogSavePackage: Moving ‘…/…/…/…/Projects/O3/Saved/pt_NPC_HumanF7187F6546CE84158CFDADB3F960B778.tmp’ to ‘…/…/…/…/Projects/O3/Content/Entity/Prototype/pt_NPC_Human.uasset’
[2017.01.11-16.48.43:311][370]LogSavePackage:Display: Finished SavePackage …/…/…/…/Projects/O3/Content/Entity/Prototype/pt_NPC_Human.uasset
[2017.01.11-16.48.43:482][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/TestMap_01" FILE="…/…/…/…/Projects/O3/Content/Maps/TestMap_01.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2017.01.11-16.48.49:522][370]LogCrashTracker:
[2017.01.11-16.48.49:522][370]LogCrashTracker:
[2017.01.11-16.48.49:522][370]LogWindows:Error: === Critical error: ===
[2017.01.11-16.48.49:522][370]LogWindows:Error:
[2017.01.11-16.48.49:522][370]LogWindows:Error: Fatal error!
[2017.01.11-16.48.49:522][370]LogWindows:Error:
[2017.01.11-16.48.49:522][370]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
[2017.01.11-16.48.49:522][370]LogWindows:Error:
[2017.01.11-16.48.49:522][370]LogWindows:Error: UE4Editor-CoreUObject.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-CoreUObject.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-CoreUObject.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-CoreUObject.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-CoreUObject.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-CoreUObject.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-Engine.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-CoreUObject.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:523][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-UnrealEd.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-ContentBrowser.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-ContentBrowser.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-ContentBrowser.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-ContentBrowser.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-ContentBrowser.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-Slate.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-Slate.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-Slate.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-Slate.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-Slate.dll
[2017.01.11-16.48.49:524][370]LogWindows:Error: UE4Editor-Slate.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor-Slate.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor-Core.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor-Core.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor-Core.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor-Core.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: USER32.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: USER32.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor-Core.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor.exe
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor.exe
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor.exe
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor.exe
[2017.01.11-16.48.49:525][370]LogWindows:Error: UE4Editor.exe
[2017.01.11-16.48.49:525][370]LogWindows:Error: KERNEL32.DLL
[2017.01.11-16.48.49:525][370]LogWindows:Error: ntdll.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error: ntdll.dll
[2017.01.11-16.48.49:525][370]LogWindows:Error:
[2017.01.11-16.48.49:561][370]LogExit: Executing StaticShutdownAfterError
[2017.01.11-16.48.49:587][370]LogWindows: FPlatformMisc::RequestExit(1)
[2017.01.11-16.48.49:588][370]Log file closed, 01/11/17 19:48:49