Character moves weird when spawning in Player Start

Hey, when im spawning the character in a Player Start, the directions and everything gets messed up. When i spawn him without a Player Start, his movement is normal. What is wrong?

Is this an edited character (custom) or a basic blank character?

Check to make sure your character blueprint is set as the default pawn class.

Its the normal blue print, basic blank

It’s on default, it’s like when i hit up button, the character goes down ( i have my camera in a different angle than the normal third person cam.