Transparent Reflections No Longer Working

I cannot get transparencies to display reflections as shown in the Blender tutorial here - Using Transparency in Unreal Engine Materials | Unreal Engine 5.2 Documentation

In my version, when I try to do it like that, the material inputs for Metallic and Roughess will not show up when the Blend mode is set to translucent.

If a change has been made and there is some other way to do this, then the tutorial needs to be updated or removed.

The tutorial is out of date. You need to scroll down to “Lighting Mode” under “Translucency” and set it to “Surface Translucency Volume” or “Surface Forward Shading” to get those pins to show back up. They were removed because they don’t do anything in the Volumetric lighting models.