I can import the attached model successfully, but when I try to open the model in the editor, the editor crashes.
Im using Linux Mint 18 (Ubuntu 16.04), with editor 4.14.3. I had this problem with 4.13.2 also. I do not have this problem with editor 4.13.2.
Here’s a stack trace
ssertion failed: IsValid() [File:Runtime/Core/Public/Templates/SharedPointer.h] [Line: 783]
[Callstack] 00 0x00007f64f839489f FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*)
[Callstack] 01 0x00007f64f8297bd5 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*)
[Callstack] 02 0x00007f64f837c553 FLinuxPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*)
[Callstack] 03 0x00007f64f83b45bc FDebug::LogAssertFailedMessage(char const*, char const*, int, wchar_t const*, ...)
[Callstack] 04 0x00007f64415fd8c0 TCommands::Get()
[Callstack] 05 0x00007f64415f5d17 FSkeletalMeshEditor::BindCommands()
[Callstack] 06 0x00007f64415f5610 FSkeletalMeshEditor::InitSkeletalMeshEditor(EToolkitMode::Type, TSharedPtr const&, USkeletalMesh*)
[Callstack] 07 0x00007f64416034b8 FSkeletalMeshEditorModule::CreateSkeletalMeshEditor(EToolkitMode::Type, TSharedPtr const&, USkeletalMesh*)
[Callstack] 08 0x00007f648b2a84ce FAssetTypeActions_SkeletalMesh::OpenAssetEditor(TArray const&, TSharedPtr)
[Callstack] 09 0x00007f64f0172d2b FAssetEditorManager::OpenEditorForAsset(UObject*, EToolkitMode::Type, TSharedPtr)
[Callstack] 10 0x00007f64e17cd6bc FAssetTypeActions_Base::AssetsActivated(TArray const&, EAssetTypeActivationMethod::Type)
[Callstack] 11 0x00007f6489603eb2 SContentBrowser::OnAssetsActivated(TArray const&, EAssetTypeActivationMethod::Type)
[Callstack] 12 0x00007f64896c5885 TBaseSPMethodDelegateInstance const&, EAssetTypeActivationMethod::Type)>::ExecuteIfSafe(TArray const&, EAssetTypeActivationMethod::Type) const
[Callstack] 13 0x00007f64895c2aca SAssetView::OnListMouseButtonDoubleClick(TSharedPtr)
[Callstack] 14 0x00007f64896860fb TBaseSPMethodDelegateInstance (TSharedPtr)>::Execute(TSharedPtr) const
[Callstack] 15 0x00007f6489686195 TBaseSPMethodDelegateInstance)>::ExecuteIfSafe(TSharedPtr) const
[Callstack] 16 0x00007f648952175a non-virtual thunk to SListView >::Private_OnItemDoubleClicked(TSharedPtr)
[Callstack] 17 0x00007f6489589af7 STableRow >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&)
[Callstack] 18 0x00007f648958d51d non-virtual thunk to STableRow >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&)
[Callstack] 19 0x00007f64f1bf4af5 FSlateApplication::RoutePointerDoubleClickEvent(FWidgetPath&, FPointerEvent&)
[Callstack] 20 0x00007f64f1bf4512 FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr const&, FPointerEvent&)
[Callstack] 21 0x00007f64f1bf3eb5 FSlateApplication::OnMouseDoubleClick(TSharedPtr const&, EMouseButtons::Type, FVector2D)
[Callstack] 22 0x00007f64f836f386 FLinuxApplication::ProcessDeferredMessage(SDL_Event)
[Callstack] 23 0x00007f64f836e62d FLinuxApplication::AddPendingEvent(SDL_Event)
[Callstack] 24 0x00007f64f836e4fc FLinuxPlatformMisc::PumpMessages(bool)
[Callstack] 25 0x000000000041e14d FEngineLoop::Tick() [Runtime/Core/Public/UObject/NameTypes.h, line 633]
[Callstack] 26 0x00000000004230ca GuardedMain(wchar_t const*) [/home/jrailsback/Documents/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 152]
[Callstack] 27 0x00007f64ee62affc CommonLinuxMain(int, char**, int (*)(wchar_t const*))
[Callstack] 28 0x00007f64ed9d2830 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f64ed9d2830]
[Callstack] 29 0x00000000004137c9
I’d love to attach the model, but it is 30Mb in size.
Opening materials imported is no problem. Opening either the model or skeleton crashes the editor.
Thanks,