Multicast not firing
Hey guys! I've got a small setup where player can apply a camo to their weapon. Since other clients need to see the Camo too, i've made a small multicast function that sets the players camo for that client, and all other clients:
Once a player picks up a camo paint, upon using it the following function is called:
The problem is that the WeaponCamo actor cannot call the Multicast function. It will be called on the local client, but won't get called on the other clients too, which is what a Multicast is supposed to do. Anyone know what is happening? I have a feeling it is due to Ownership, but not sure what the solution is here. Thanks everyone!
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