(Solved) Weapon Pickup Failed

Hello everyone,

I am trying to Blueprint a weapon pickup system for my character when I was following this video: Unreal Engine 4 Simple and Best Weapon Interaction System Part 1 - YouTube

But as this version he shown was from UE 4.10 and for some reason, 4.13 doesn’t work with this.

Can anyone help me with this issue? Please provide videos or screenshots for myself to better understand it.

Thanks,

Hi. Try changing the Overlapped Component to Other Actor and cast that to the pawn you’re using, be it the base pawn or a custom one, and see if that works. I’m not sitting at a machine with UE4 installed at the moment, but that would be my first guess as to why you get a warning, since you are getting an actor component and are trying to cast that to an actor.

The Problem is that you are trying to cast a component to an Actor (Pawn). Use other Actor instead and it should work fine.

It worked! Thank you!