Cross compiling for raspberry pi 3
Hi there, Here's my probleme, i'm trying to cross compil to my raspberry pi 3. I made all steps of the https://wiki.unrealengine.com/Compiling_For_Linux page, i tried all version of clang ( and off course the arm one) , tried it in 4.12, 4.13 and 4.14, . I managed to compile it but when i'm trying to launch the game in the pi3, absolutly nothing happens.
I saw in forum something about libopenal.so, but i couldn't find it in my engine, i found one in an arm folder in the pi3, so tried it but nothing more .
Am i missing something ?
asked Jan 12 '17 at 09:54 AM in Packaging & Deployment
Please try following the information provided in boondaburrah's answer on this post with the same issue: https://answers.unrealengine.com/questions/296079/how-do-i-package-to-linux-for-raspberrypi.html .
answered Jan 12 '17 at 05:08 PM
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