Cross compiling for raspberry pi 3

Hi there,
Here’s my probleme, i’m trying to cross compil to my raspberry pi 3. I made all steps of the A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums page, i tried all version of clang ( and off course the arm one) , tried it in 4.12, 4.13 and 4.14, . I managed to compile it but when i’m trying to launch the game in the pi3, absolutly nothing happens.

I saw in forum something about libopenal.so, but i couldn’t find it in my engine, i found one in an arm folder in the pi3, so tried it but nothing more .

Am i missing something ?

Hey -

Please try following the information provided in boondaburrah’s answer on this post with the same issue:
How do I package to Linux for RaspberryPi? - Platform & Builds - Epic Developer Community Forums .

Cheers

Hi,

Yeah i saw this post and enabled openGL beta driver on the Pi3, but still nothing.

I also saw in : ARM Linux - Raspberry Pi: Unable to dynamically load libGL: GLX is not supported - Platform & Builds - Unreal Engine Forums, that maybe the Pi could only run dedicated server for now, not sure about it, so right now i’m looking on learning how to make a dedicated server for my game ( as my Pi was bought for ) and i’ll post the result soon.

Yes, we only target running a dedicated server on Raspberry Pi - everything else would require code changes.

Any results?