Can't save, Graph is linked to private object(s) in an external package.
Hello, Below the message I get when I try to save from the editor.
**Can't save ../../../../../../Users/Name/Documents/Unreal Projects/DissertationTesting/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap: Graph is linked to private object(s) in an external package. External Object(s): MySaveGame_C_1 /Engine/Transient
Try to find the chain of references to that object (may take some time)?**
What I do is basically draw a render target and save the variable using a Bluetility so that once I play the render target is loaded in the proper object, if I don't load it up from file, when I press play it just clean and reset the render target.
All my blueprint save without any issue but the .umap is giving me error.
asked Jan 12 '17 at 11:04 AM in Packaging & Deployment
This sort of error can be caused by a few different things, which can often make it difficult to track down. What I would recommend doing is spending some time looking over other threads to see if any other users have a solution for your issue, as it is likely specific to a certain asset.
Here's a link where I performed a search for your error. Instead of linking the numerous threads here, I figured it would be easier for you to browse the search filter yourself.
Let me know if you have any further questions regarding this, or if you come up with a repro case for the issue and I'll be glad to continue investigating.
Have a great day
answered Jan 12 '17 at 04:03 PM
Sean L ♦♦ STAFF
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