Hello,
Below the message I get when I try to save from the editor.
**Can’t save …/…/…/…/…/…/Users/Name/Documents/Unreal Projects/DissertationTesting/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap: Graph is linked to private object(s) in an external package.
External Object(s):
MySaveGame_C_1
/Engine/Transient
Try to find the chain of references to that object (may take some time)?**
What I do is basically draw a render target and save the variable using a Bluetility so that once I play the render target is loaded in the proper object, if I don’t load it up from file, when I press play it just clean and reset the render target.
All my blueprint save without any issue but the .umap is giving me error.
This sort of error can be caused by a few different things, which can often make it difficult to track down. What I would recommend doing is spending some time looking over other threads to see if any other users have a solution for your issue, as it is likely specific to a certain asset.
Here’s a link where I performed a search for your error. Instead of linking the numerous threads here, I figured it would be easier for you to browse the search filter yourself.
Let me know if you have any further questions regarding this, or if you come up with a repro case for the issue and I’ll be glad to continue investigating.