Is there a way to find references in Uassets?

Here is an example :

I have a material instance that I want to delete. When I try a “reference viewer” on the material it will show that it is used in a particle system.
But that particle system can contain many many emitters, I would like to quickly know in which emitters that material instance is used instead of having of manually looking them up.

If instead I try to directly delete the material instance, the “Delete assets” window tells me that there are 2 references of that material and it let me replace references by something else. So it seems that this tool knows what I want to know which is the precise location of these references inside my Uasset. Is there a way for me to see these locations?

Thank you!!!

I am not aware of a way to search for things inside a particle system, but since you now know exactly which particle system has references to it, it shouldn’t be too hard to search it manually.

I love reading through these question/answers.
Answer: “Well based on the context of your question, it shouldn’t be too hard for you to figure it out on your own.”
Extraordinary help can be found on the UnrealEngine website.

1 Like