Editor crash files not being generated (OS X)

In an effort to make my crash reports more useful I’ve been looking for specific .log and .crash files to attach. I’ve been experiencing some kill-requiring hangs; I don’t expect those events to generate logs, but would last written log file would be useful in that case?

Regarding more graceful editor crash events, where editor seems to detect an exception and initiate a quit:

  1. How do I determine which .log files are useful? Should I be looking for specific output, e.g., “exception”, or should I just include most recently written .log file?
  2. Crash files aren’t being generated on my machine in ~/Library/Logs/DiagnosticReports. Am I looking for wrong type of file?

System Specs:

Hey piinecone,

You can post most recent log from ~/Library/Logs/Unreal Engine/(project name)Editor/ and it will contain a crash log. Thanks!