static lighting creates seem on head to body character where no seem with dynamic light.
Static lighting creates seem on head to body character where no seem with dynamic light. The head and body are seperate meshes but the normals align on the edge verts so there is normally no seem... static lighting seems to create a seem with indirect lighting samples when no light present.
Any idea how i can work with meshes that arent connected to maintain no seem in static lighting.
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