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Top Down WASD movement with mouse dictating rotation and which direction W moves you

I'm new to unreal and I've been scouring the forums trying to find a solution to this. Im making a top down game and i want to have WASD drive movement and and for the mouse to rotate the character.

Right now I have the mouse rotation and the movement working separately so W always moves the character to the top of the screen. but I want it so that I rotate the character to the right or left or any direction in between W always moves the character forward based on the direction they are facing.

I think i have an idea on how to do this I'm just not sure what to do or what it would look like.

I have attached a picture of what I have going on right now.

If anyone could help me out with this I would be eternally grateful.

Thanks alt text

Product Version: UE 4.14
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asked Jan 12 '17 at 05:13 PM in Using UE4

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Calciumoxide37
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3 answers: sort voted first

I can use all the eternal gratitude I can get. :-)

It looks like it ought to work. What is the Axis/Action mapping for W specifically in "Project Settings > Input"?

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answered Jan 12 '17 at 05:37 PM

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CleanCut
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avatar image Calciumoxide37 Jan 13 '17 at 03:52 AM

Wow thanks for the quick response!I have it set as W= move forward

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The w still doesnt orient to the characters forward position can anyone help with this?

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answered Jan 17 '17 at 01:19 AM

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Calciumoxide37
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alt text this will set the player to move in the direction of the mouse cursor

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answered Feb 16 '18 at 06:03 AM

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DRBStudios
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