Top Down WASD movement with mouse dictating rotation and which direction W moves you
I'm new to unreal and I've been scouring the forums trying to find a solution to this. Im making a top down game and i want to have WASD drive movement and and for the mouse to rotate the character.
Right now I have the mouse rotation and the movement working separately so W always moves the character to the top of the screen. but I want it so that I rotate the character to the right or left or any direction in between W always moves the character forward based on the direction they are facing.
I think i have an idea on how to do this I'm just not sure what to do or what it would look like.
I have attached a picture of what I have going on right now.
If anyone could help me out with this I would be eternally grateful.
asked Jan 12 '17 at 05:13 PM in Using UE4
I can use all the eternal gratitude I can get. :-)
It looks like it ought to work. What is the Axis/Action mapping for W specifically in "Project Settings > Input"?
answered Jan 12 '17 at 05:37 PM
The w still doesnt orient to the characters forward position can anyone help with this?
answered Jan 17 '17 at 01:19 AM
this will set the player to move in the direction of the mouse cursor
answered Feb 16 '18 at 06:03 AM
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