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World Illumination with Lightning ?

Hey all,

I am trying to make a lighting flash that Illuminates the entire map when a seperate Blueprint is activated that produces the actual Lightning strike and sound. What type of light would be used for this? and how would i set it up , as well as make it generate with the same timing as the stike ?

Product Version: UE 4.12
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asked Jan 12 '17 at 06:39 PM in Blueprint Scripting

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Directional light is global. I think perhaps you could use a postprocess volume to make some kind of lighting effect as well.

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answered Jan 12 '17 at 06:42 PM

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