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Begin Play on the map doesn't fire after ServerTravel

In my multiplayer project I use ServerTravel to transfer players from lobby to the game level. alt text

In level BP I create an array from object refs on begin play. But begin play doesn't fire. alt text

Is there a way to make it fire or some workaround?

Product Version: UE 4.14
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asked Jan 12 '17 at 10:17 PM in Blueprint Scripting

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