OK so i made this model and when I render it inside of the render engine a half of the legs are missing and the half that is missing follows the camera. And I don’t know how to fix this.
122052-
ok and if i rotate around the missing area follows me
however, all of the sides are there if I go inside the model and id I select them in the editor so it says that it is there but not in the editor, or in game.
You need to flip the faces in your 3d modelling software as now the normals are pointing inwards. Or just check 2-sided as somebody mentioned, it shouldn’t have much impact on performance for low-poly objects.