Like title. Is it possible to replicate Multicast Delegate ?
I have this:
UPROPERTY(BlueprintCallable, BlueprintAssignable, Replicated, Category = "Attribute")
FOnAttributeModified OnAttributeModified;
void UARAttributeBaseComponent::GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > & OutLifetimeProps) const
{
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UARAttributeBaseComponent, OnAttributeModified);
}
But it doesn’t seem to work.
Is there any special setup needed ?