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Referencing c++ actor in Level Blueprint

I have a c++ class set up as an actor and I have some script headed with UCLASS(), I want to reference the actor in my level blueprint, is there any code, blueprinting or compiling that needs to be done?

Product Version: UE 4.12
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asked Jan 15 '17 at 10:54 AM in Blueprint Scripting

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There are a lot of references and examples here https://wiki.unrealengine.com/Category:Code. You should check it out and be able to do exactly what you need.

Cheers, Kishore

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answered Jan 15 '17 at 07:10 PM

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