Request: Implementing the N-wheels in the Wheeled Vehicle pawn.
hi, based on this answer here https://answers.unrealengine.com/questions/61060/multi-wheeled-vehicles-more-than-4-wheels.html and i quote "PhysX provides an engine simulation for both four wheeled and N-wheeled vehicles", so i was wondering if Epic could have the time and resources to Implement the N-wheeled vehicle in future UE versions for us (the non-programmers), i've seen on the web how some poeple were able to tweak the UWheeledVehicleMovementComponent and make it work for more than 4 wheels. but then again i wouldn't know how hard it is to do so.
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