Request: Implementing the N-wheels in the Wheeled Vehicle pawn

hi, based on this answer here Multi-wheeled vehicles (more than 4 wheels) - World Creation - Epic Developer Community Forums and i quote “PhysX provides an engine simulation for both four wheeled and N-wheeled vehicles”, so i was wondering if Epic could have the time and resources to Implement the N-wheeled vehicle in future UE versions for us (the non-programmers), i’ve seen on the web how some poeple were able to tweak the UWheeledVehicleMovementComponent and make it work for more than 4 wheels. but then again i wouldn’t know how hard it is to do so.