How can i move simulated bone?
Good day. Part of my character's body - specifically arm, from shoulder and down, is set for simulated physics. It just hangs there on constraints. And i can't find a way to affect it's position at all. If it was kinematics, there are Two Bone IK and Modify bone, but nothing works in simulated stage. Is there something i can do about this?
asked Jan 16 '17 at 03:12 AM in Blueprint Scripting
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